Omega Strikers
Omega Strikers is a free-to-play game, but the characters are well-designed. I saw it as a great opportunity to experiment with animation. I tried animating without a storyboard, but quickly realized that a storyboard would help. I did have to start over after creating an extremely simple storyboard.
Note: the videos include audio.
First attempt
I am not sure if any of this footage will be used in the final short, but I did end up making a fun Juno boxing gif.
Preview
Currently, I have seventeen seconds of animation. This took a long time, so I won't be able to increase the quality for this short. However, I may aim for better quality in another project. Adding audio definitely helped to sell it better.
Ideas
I still have many ideas for the short; it’s not even half the length I am imagining. There are several characters I want to include, such as Era, Vyce, Octavia, Mako, Ai.Mi, Dubu, Nao, and Luna. I have specific ideas for each of them, but many of them will have limited screen time. Juno probably will get the most screen time.
Progress
Progress is slow. I thought I would have something to show by now (after two months). While I do have something, it is by no means close to completion, so I will need much more time. My speed will likely not increase.